
ABOUT
OBLIVION X : Project X

WHAT IS PROJECT X?
An experiment gone absolutely...right.
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Constant Tracking Logic
Enemies can’t drift out once locked
Support Update
Full controller support works
SnapChain Execution
Auto-engage multiple targets in order of proximity​
Memory Update
Death memory system that prioritizes unseen threats​
Hyper Flick
When a target is off-center, full-force snap correction kicks in
YOLO Prediction
Real-time aim prediction using YOLO + velocity tracking
Opponent AI Prediction
Tracks movement vectors and adjusts before your aim even hits
GUI Update
Custom GUI for live toggles and strength control
RageWindow Always-On Engine
Your aimbot logic now runs on a permanent 0.2 second loop — no need for shots fired or detection triggers.This keeps pressure constant, even when you’re not firing. Perfect for those who want an invisible net of kill logic running under their gameplay.
Deathline Magnet Assist (NEW MODULE)
This predictive module traces a virtual line after your kill. If any future enemies walk that path — they’re automatically prioritized and locked.This gives the illusion of wall prediction, triggering hotmics and confusion.
Smoothed Snap Behavior
Retargeting is now dampened with dynamic smoothing, making flicks look more natural while still hitting like rage-locks.
GUI Injection Cleaned
All new modules are integrated with toggle logic and structure that keeps the GUI responsive, clean, and expandable for future updates.
COMPATIBILITY
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Windows 10/11
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NVIDIA / AMD GPUs
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Controller or Mouse
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Chiaki-compatible for remote PS5 gameplay
BONUS
Includes access to the Gravemind Update Lineup, which will feature future module additions like:
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Neural Kill Path Override
Note for v2 owners
This is not a small update. This is a total rebuild. We recommend clearing your previous .exe and running this version clean for best performance.




